🗼 The Ruined Tower
Endless wave survival with 3% Soulstone drops from Evil Eyes - the best farmable source
📖 Reading time: 8 minutes | Last updated: February 4, 2026
Overview
The Ruined Tower is an endless wave survival challenge where you face increasingly powerful enemies. The raid itself is located in Ruined Tower - Zone 1. Entry requires a Tower Key. The Tower is the best location for Soulstone farming, with Evil Eyes (every 6th kill) dropping Soulstones at a 3% rate. The Ruined Tower can be a decent place to farm experience and loot as well.
- Location: Ruined Tower - Zone 1
- Entry Requirement: 1 Tower Key per run
- Best Soulstone Farm: Evil Eyes (every 6th kill) offers a 3% drop rate
- Endless Survival: Fight until you can no longer survive (but beware not to die and lose rank experience)
- Fast Spawning: New enemies appear almost instantly and each kill extends the timer by 5 seconds (max 60s)
Enemy Types
The Tower spawns two types of enemies in a predictable pattern:
Only Evil Eyes drop Soulstones at increased odds (3% chance). Evil Eyes appear every 6th kill (kills 6, 12, 18, 24, etc.) and are significantly tougher than regular Eyeballs. Regular Eyeballs do not drop Soulstones.
Enemy Scaling
Each kill increases enemy stats exponentially. The scaling continues indefinitely, making survival increasingly difficult:
Scaling Formulas
Attack = Base Attack × 1.0204^kills
Defense = Base Defense × 1.0041^kills
Health = Base Health × 1.0145^kills
Survival Tip: Attack scaling is the deadliest factor. Prioritize defensive stats and damage mitigation to survive longer runs.
Scoring & Rewards
Your score is simply your total kill count. Higher kills mean better rewards and more Soulstone opportunities.
Reward Breakdown
- Soulstones: 3% drop chance from Evil Eyes only (every 6th kill)
- Experience: Scales with enemy level and number of kills
- Loot: Quick kills and faster spawnrate means frequent loot drops
Strategy Guide
Build Requirements
- Sustain Damage: Focus on consistent DPS rather than burst
- Survivability: High HP, defense, and healing to outlast scaling damage
- Loot modifier: Make sure your loot modifiers are high - maximize how many potions drop during the run!
Combat Strategy
- Aggressive Killing: Don't let timer run low - kill constantly
- Save Cooldowns for Evil Eyes: Every 6th kill is tougher, be ready
- Pray for potions: Maximize loot chance to get more potions during the run
- Heal Efficiently: Don't waste healing when unnecessary
Tower Key Crafting
Tower Keys are crafted using Pixels and Voxels. Like Cave Keys, they use a penalty system that increases cost but decays over time.
Penalty System
- Penalty per purchase: 100 penalty per key crafted
- Result: Faster decay than Cave Keys - costs normalize quicker
Decay per tick: 1 + penalty/80
Applied every 30 seconds
Decay Examples
- At 80 penalty: Decay = 1 + (80/80) = 2 per tick
- At 160 penalty: Decay = 1 + (160/80) = 3 per tick
- At 400 penalty: Decay = 1 + (400/80) = 6 per tick
Conclusion: Higher penalties decay significantly faster. Tower Keys decay faster than Cave Keys (divider of 80 vs 115), making it easier to return to free key costs.
Key Cost Tiers
| Penalty Range | Pixels | Voxels |
|---|---|---|
| 0-9 | Free | Free |
| 10-114 | 500 | 5 |
| 115-214 | 1,250 | 10 |
| 215-314 | 2,750 | 15 |
| 315-414 | 4,500 | 20 |
| 415+ | 7,500 | 25 |
Strategy Tip: Be sure the grap the free keys from the shop when your penalty is low!
Unlock Requirement
The Ruined Tower unlocks after defeating the Mordots boss in the main campaign. Once unlocked, it becomes a permanent endgame activity for Soulstone farming.