🐭 The Mouse Hole Raid
Time-limited raid with treasure hunting and score-scaled Magic Ring rewards
📖 Reading time: 9 minutes | Last updated: February 4, 2026
Overview
The Mouse Hole Raid is a unique timed challenge located in The Cottage (House). Entry requires a Saw. Using a Saw opens a 6 minute 30 second window where you can complete multiple combat runs and open treasure chests. The raid features two distinct zones and culminates in a score-scaled Magic Ring with Speed% bonuses.
- Location: The Cottage (House)
- Entry Requirement: 1 Saw per window (6m 30s)
- Unlock: Level 125
- Excellent Orb Farm: 25% from treasure chests & 4% from each Mouse
- Unique Reward: Score-scaled Magic Ring with Speed% bonuses
- Special rules: You do not lose rank experience on death (You cant die in the Mouse Hole!)
Mouse Hole Exclusive: Treasure chests in Zone 1 have a 25% random Orb drop rate & 4% from each Mouse - This makes the Mouse Hole a decent location for random Orb farming.
Access Window
Using 1 Saw opens the Mouse Hole for exactly 6 minutes and 30 seconds. During this time window, you have limited interactions:
- Treasure Chest Limit: Maximum 2 chest openings during the window
- Combat Run Limit: Maximum 4 total raid completions during the window
- Window Duration: 6m30s, decreases by 30s per passive reward tick
- Multiple Entries: Can re-enter multiple times until limits are hit or timer expires
Timing Strategy: Each combat run takes 5 minutes. You can realistically fit 1-2 runs within the 6m30s window before you need to use another saw!
Zone Structure
The Mouse Hole consists of two distinct zones serving different purposes:
Zone 0 - Combat Arena
Combat zone where you fight enemies for 5 minutes per run. Enemies scale with each kill, but Orbs always drop at a 4% rate. Score from combat contributes to your final Magic Ring quality.
Zone 1 - Treasure Room
Treasure zone with dramatically increased Orb drop rate. The 25% drop rate makes this the primary source of Orbs during the raid. Limited to 2 chest opens per Saw usage.
Enemy Scaling
Enemies in scale progressively with each kill during your run:
Attack Multiplier = 1 + (0.00045 × enemy_number)
Scaling Analysis
- Enemy Level: Mice spawn 3 levels below player level
- Poison Damage: Mice deal poison damage (true damage that bypasses armor)
Special Raid Rules
The Mouse Hole has unique combat mechanics that drastically change how your stats work:
- No XP Loss on Death: You cannot lose rank experience - death teleports you to the treasure room
- Modified Health: Base HP reduced to 5%, but you gain +10,000 flat health
- Modified Attack: Power from items reduced to 5% + 10 flat damage
- Modified Armor: Armor from items reduced to 5% + 100 flat armor
- Melee Bonus: Melee weapons deal 1.5x damage (ranged weapons have no bonus)
- Enhanced Crits: 25% base crit chance, 3.0x base crit multiplier (crit damage bonuses 50% effective)
- High HP Regen: 15% of normal regen + 1,800 flat regen
- Weakened Pets: Pet damage reduced to 10% + 5 flat damage
- Reduced Resist: Resistance reduced to 20% of normal
Build Impact: These special rules create a completely different meta. Up to you to adapt your build for maximum efficiency!
Mouse Hole Magic Ring
The signature reward from Mouse Hole is a Magic Ring with score-scaled Speed% bonus and random enchantment.
Speed% Calculation
Ring Properties
- Primary Stat: Speed% scaled by your total score
- Random Component: +0.3% to +1.0% additional Speed% (RNG)
- Enchantment: One random enchantment rolled on the ring
- Higher Score = Better Ring
Speed% by Score
| Score | Base Speed% | With Max Roll (+1.0%) |
|---|---|---|
| 1,600 | ~0.53% | ~1.53% |
| 8,000 | ~1.14% | ~2.14% |
| 16,000 | ~1.39% | ~2.39% |
Optimization Tip: The logarithmic scaling means doubling your score doesn't double your Speed%. Focus on consistent high scores rather than extreme pushing.
Strategy Guide
Window Management
- Multiple Runs Possible: Can complete 1-2 combat runs within a single window
- Chest Access: Open treasure chests after completing combat runs
Combat Optimization
- Sustain Damage Build: 5 minutes favors consistent DPS and survival over burst
- Use Buffs: Use Elixirs, and optimized ad-buff and skill layout
Ring Quality Goals
Aim for high scores to maximize your Magic Ring's Speed% bonus. Pray for a good random enchantment and nice Rarity roll!
Saw Crafting
Saws are crafted using Pixels and Voxels. The cost increases with each saw crafted but also decays over time.
Penalty System
- Penalty per purchase: 154 penalty per saw crafted
- Result: Slowest decay of all special areas - costs stay elevated longer
Decay per tick: 1 + penalty/175
Applied every 30 seconds
Decay Examples
- At 175 penalty: Decay = 1 + (175/175) = 2 per tick
- At 350 penalty: Decay = 1 + (350/175) = 3 per tick
- At 700 penalty: Decay = 1 + (700/175) = 5 per tick
Conclusion: Higher penalties decay significantly faster. Mouse Hole saws decay slower than other special area keys (divider of 175 vs 115 for Cave and 80 for Tower), meaning costs take longer to normalize.
Saw Cost Tiers
| Penalty Range | Pixels | Voxels |
|---|---|---|
| 0-9 | 125 | 2 |
| 10-164 | 400 | 7 |
| 165-309 | 950 | 13 |
| 310-489 | 1,525 | 19 |
| 490-659 | 2,250 | 25 |
| 660+ | 3,175 | 30 |
Note: Unlike Cave and Tower keys, Mouse Hole saws have no free tier - the minimum cost is always 125 Pixels and 2 Voxels, even at 0 penalty.
Unlock Requirements
- Level Requirement: Reach level 125!